About

It’s time to make something beautiful

 

I’m Brandon Rollins. I made Pangea Games, a board game publisher that specializes in small box games with loads of components and lots of strategy.

Getting into board game development has been a long, winding journey with lots of twists and turns. It’s a tricky thing to love. It’s simultaneously satisfying and exhausting. In 2016, I Kickstarted War Co. – an expandable card game based on a childhood dream. It was the hardest thing I’ve ever done, but I’m incredibly glad I’ve done it. I want to help you create something you’re proud of.

Board game development – and creative endeavors in general – are complex, disorienting, and frustrating. Many people get discouraged and quit before they see the fruits of their labor. I don’t want you to be a statistic. I created this blog with one goal in mind: make the blog I wish existed when I first started War Co.

That’s the beating heart behind this blog. That’s why I write thousands of words every week. That’s why I find hundreds of game developers on social media and invite them to my game development communityYou don’t have to go it alone.

 

How this blog works

 

Start to Finish: Trying to create a board game for the first time? Unsure of where to even start? Start to Finish is a comprehensive guide made for first-time board game developers who want to go from an idea to a finished product. I will walk you through every step of the process.

EssentialsMy fifteen favorite posts from the early days of this blog.

 

Like what you see? Well, before you go…

 

Join my community of over 1,200 game developers, artists, and passionate creators.